Total Party Kill: Complete Walkthrough Guide and Solutions

Total Party Kill
By: Jussi Simpanen / Adventure Islands

Total Party Kill is a new puzzle game by Jussi Simpanen that has you taking control of three different heroes — a Knight, a Mage, and a Ranger. They each kill in different ways, and you need to have them kill each other to survive each room on the dungeon. As long as one of them makes it to the exit, you’re good. The puzzles can be tricky, so this walkthrough guide should help you if you get stuck. Feel free to ask for extra help in the comments section.

Walkthrough:

Levels 1 – 10 | Levels 11 – 20 | Levels 21 – 30 | Levels 31 – 40 | Levels 41 – 50 | Levels 51 – 60

Levels 21 – 30:

Level 21: Have the knight jump up onto the shelf to the left of the ranger. Have the ranger shoot the knight to the left wall. Then, have the ranger drop down to the right of the mage and shoot the mage to the left. Have the ranger jump up onto the shelf again and then over the spikes onto the mage and then the knight and then to the exit.

Level 22: Have the knight jump onto the small platform and then use the ranger to jump up and shoot him to the left. Then have the mage stand on the platform and have the ranger shoot him to the left. He should land on the button and the ranger can now head to the exit.

Level 23: Have the ranger jump onto the right outcropping. Have the mage jump up to the left of the ranger. Have the ranger shoot the mage to the left. Have the ranger jump onto the mage’s corpse and then onto the platform above. Have the knight do the same. Then use the ranger to shoot the knight to the left. As the ranger, jump onto the knight’s corpse and up to the exit.

Level 24: Have the knight jump on top of either of the others and up to the top platform. Have the mage do the same. Then, use the mage to freeze the knight. Have the mage jump on top of the frozen knight and then hit the button. They’ll both drop and the mage can head to the exit.

Level 25: Have the knight jump up to the upper platform. Have the ranger follow him and shoot him to the left. Then, have the mage freeze the ranger and push him through the hole. Have the mage freeze he knight. Then, drop down to the frozen ranger and hop over to the frozen knight and make your way to the exit.

Level 26: Have the knight and ranger jump up the shelf above them. Then, have the knight hit the ranger to throw him past the spikes. He should land in front of the mage. Have the mage freeze the ranger and then push him onto the spikes. As the mage, hop across the ice cube to the button. Then, hop back onto the ice cube. Switch to the knight and have him jump on top of the mage and then to the exit.

Level 27: Stack all three heroes on the left side, with the ranger on the bottom, then the mage, and the knight on top. Have the knight jump onto the spikes. Have the mage freeze the knight and then jump onto his frozen corpse. Have the mage jump up to hit the first button. Then, have the ranger shoot the ice cube to the other side, with the mage riding on top. Have the mage jump up and hit the second button and then head to the exit.

Level 28: Have the knight stack on top of the ranger and then the mage on top of the knight. Make sure the mage is slightly more right than the knight and that the knight is facing right. Have the knight jump up and throw the mage while still in the air. The mage should land on the button and now the other two can climb on top of him and up to the exit.

Level 29: Have the knight climb up the wooden shelves and then jump onto the spikes. Have the mage jump up to the right of the knight’s corpse and freeze it. Then, have the mage jump onto the ice cube. Have the ranger shoot the ice cube left with the mage riding on top of it. Keep following the ice cube and shooting it left until the mage is all the way left and can jump up to the exit.

Level 30: Have the mage stand on top of the knight and then have the ranger jump and shoot the mage to the right. Have the knight jump onto the mage’s corpse and onto the right outcropping. Have the ranger follow. Then, have the knight hit the ranger to the left so he lands on the button. Then send the knight to the exit.

Click on the little numbers below to continue to Levels 31 – 40 or click here.

Levels 1 – 10 | Levels 11 – 20 | Levels 21 – 30 | Levels 31 – 40 | Levels 41 – 50 | Levels 51 – 60

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