NOX – Escape Games
By: Everbyte
NOX is a room escape game by Everbyte, in which you need to rotate the camera to see each room from different angles. It can be tricky at times, so this walkthrough guide should help you out if you get stuck. Feel free to ask for extra help in the comments section.
Walkthrough:
You can watch the first part of my walkthrough here or continue below for my step-by-step guide.
1. Use the button to rotate the camera, as instructed.
2. Tap on the cell door lock to see it’s locked. Then tap the arrow to go back.
3. Tip over the bucket and take the bone from inside.
4. Tap on the cell door again and drag the bone to the lock to pick it. Go though to the next room, the basement.
5. Examine the crate. Swipe to tip it and see inside. Take the screwdriver. Also, take a photo of the wine bottles.
6. Rotate the camera once. Now you can see a fuse box missing a fuse. Ignore it for now. Drag the box away from the wall to reveal a ventilation shaft.
7. Zoom in on the vent and use the screwdriver to remove the lid. Then crawl through to the bathroom.
8. Open the right blue cabinet and take the bear snow globe from inside. It seems to be a sort of memory. Also, notice the scale. We’ll deal with it later.
9. Rotate the camera once. Open the right brown cabinet to find half a fish drawing. Take it.
10. Notice the washing machine has something in it, but it’s locked. Leave it for now. Open the door and go through to another room, the corridor.
11. Rotate the camera once and then flick the light switch to turn on the lights.
12. Rotate the camera and then mess with the painting so it moves, revealing what looks like a big O. It must be a clue of some sort.
13. Go through the brown door to the living room.
14. There’s a domino game on the table, but we need to find the missing pieces before we can solve it. Rotate the camera once and then examine the TV. Open the cabinet to the left of it and take the book. Take a closer look at the book in your inventory to find a key inside. Take it.
15. Go back and then look under the yellow sofa for the other half of the fish drawing.
16. Open your inventory and combine the two halves of the drawing. It looks like there’s a clue on the other side.
17. To the left of the TV, there’s some shelves. Take the snow globe off the shelf to get another memory.
18. Go back to the corridor with the skateboard in it. Rotate the camera and then use the key to unlock the double-door. Go through to a room with staircases and more doors! This is the main hall.
19. Tap on the red door on the second floor. There’s a padlock on it that requires a 3-number passcode. Notice that the purple line on the back of the fish drawing connects the numbers 4, 7 and 8. I’m not sure why you would think to try that, but the code is 478. Use it to unlock the door and go through to the workroom.
20. Zoom in on the desk. Pick up the radio. Also, move the folders to see that a piece is missing from the corner of the desk. We should look for it.
Click on the little numbers below to continue to the next page of the walkthrough or click here.
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@AppUnwrapper Because the real time isn’t the answer to that puzzle 😉 You may have already spotted where to use the axe.
Anyways, I’m stuck right after finding the secret area (THAT was a sneaky one) and I have the lab. Currently I have a measuring cup, a lighter, a hairpin, and a riddle thing and I can’t find what the heck I’m supposed to do next. I know what I [i]need[/i] to do, but no idea what thing I need to do to get what I know I need to do. Sorry for crypticness, just trying to avoid spoilers for ya.
Also, there’s a thing in the basement that looks like it would work for what I need to do in the attic but dialogue keeps telling me that everything there isn’t useful.
Can u give a hint about how to solve the clock. Been stuck for hours!!!
Hey, do you realise you just accidentally did a pun? Because your stuck on the clock and clocks and hours are both to do with time
The circle on the wall shows what to set the clock to when you have the uv flashlight
Could you help me reach this so secret area? i’m really stuck in the game at this point.
You use the lighter in the attic after you get the pool stick to keep the windows closed. I don’t know about the other things
You need to fill the cup with water
I’ve done everything this hulde also did + use the axe but hoe i’m stuck aswell. I think the clock is the last obstical atm.
@kelly and Kyle: Go to the central room with the staircases and doors, tap the area where there’s a small gap in the railing, use the axe there, then move the pillar with the pot on it through the now bigger gap. Use the item that was once inside the pot.
The circle on the wall shows what to set the clock to when you have the uv flashlight
I solved the dartboard puzzle but can’t figure out what that did?
edit: nvm, it is a puzzle, just saw the solution for it, haven’t checked it out at this second.
edit2: Something did open in the same room, look carefully.
Lord almighty now I’m stuck at this goddamn fuse box
Any tips for rearranging the bottles? Since it sounds like you got past that. Gonna look around for clues though….
think of where else you’ve seen expensive bottles!
It answers it in the post. You use the order of the colors of the bottles in the basement
Fuse box is tap everything randomly untill everything becomes green. Have no idea how I solved it
Did you solve the bottle problem? I did but still no luck re: dartboard
Yeah, got it, found the clue in the basement. I think the bottle case is the only thing the dartboard opens.
Oh I didn’t realize it was closed before! Got through the fuses but only by clicking randomly 🙄
Any tips on solving the dart board?
Have you played the game boy yet?
Nope, found the xylophone piece not sure what to do with it after ive placed it on the xylophone. Not sure how to keep the window shut* in the attic either.
There’s a little picture of the color order for the xylophone by the robot I think. You need the pool stick for the windows
Finally figured out how to continue from where I was. Hint: Xylophone. I was totally confused by the fact that it didn’t seem to play sound when I tapped it.
What did you do to get pssed the xylophone part?
Where’s the clue to the safe in the lady’s bedroom? All I have in inventory are a riddle (which has five digits and so, can’t be it) and a measuring cup. I haven’t found the fuse yet either.
It’s not 5 digits, look closely and you’ll see
Oh whoop, I assumed that was a digit.
Hi i got the clue to open the safe and stuff but now i’m stuck with buttons, a carot, a box filled with water and an elegant hat, i did not found any of the measuring cuo you’re talking about or about any lab, could anybody help me ?
I’m at the same location as you, except they don’t have the buttons yet
SPOILER ALERT: This message contains some Spoiler regarding the hairpin, so skip it if you haven’t found a hairpin or don’t want to know what to do with it. I neee help with lock mini-game in the attic. To solve first pin in the lock, should I be dragging down on left end of the hairpin-turned-into lockpick until the red line on the pin is aligned with the red line in the loxk? Any special technique? Taps, drags, and swipes on my device do not work well in thia game, and the mini-games are nearly impossible even with update 1.1.1.
The icon “showing” what to do is a button.
Your “box” is a (cooking) pot, but that isn’t actually important. Hint 1: Other than for cooking, did you see a place where you could use water to do something? Hint 2: If you go to the living room, you will be warm. Spoiler: Water douses fires.
Stuck now at the snowman. Have a medicine bottle, not the right one?? great game though, I don’t usually get so stuck playing these.
Stuck there atm too, all I have in inventory is a measuring cup and a torn letter. I know of the medicine stuff, but haven’t solved that fully yet.
EDIT: You did find where the torn letter goes, right?
Yep. I figured out where the flowers go, but I can’t figure out how to make the right medicine.
Same here, also can’t find where I’m supposed to use the measuring cup with water in it.
nvm, got the water, just needed the correct amount,
Figured it out! I have the medicine now, but no idea what to do with it.
Make sure you have the right amount of water in the measuring cup. Read all three steps to figure out where to add ingredients.
Yeah, got it by trying everything with the test tubes and then remembering to interact with the water. You’re also supposed to heat it up (in what I think is a dumb minigame), but I’m not sure if it starts on it’s own or you have to tap the apparatus.
Now trying to figure the computer passcode.
I heated it up alright, but now it’s just in a test tube?
The one you put a flower in needs another medicine in it apparently, the one with the yellow strip on the cap. Maybe that’s the one you’re missing? It’s not even clear that it needs more in it and I only found it by trying every bottle with all of the test tubes.
For the computer passcode though, I’ve written down all the letters in random places (found five), but I haven’t seen any clues to point me in the right direction and there are too many possible combinations to attempt a brute force.
I guessed it based off the letters I remembered seeing.
I don’t really get the end though lol
It seems to be some weird psychological representation of a disturbed mind (the main character that is), that much I get. Plus possibly being psychotherapied by Sigmund Freud, dunno.
thats ptsd, babey
It is heavily implied that during the main character childhood, her dad was abusive towards her and her mom, would not let them leave the house, and possibly had been filming her in a perverted way. Her mom tried to leave with her but her dad found out. She asked her to hide before her dad came, and the main character hid in a dark vent for a long time, while her dad killed her mom. In adulthood, the main character underwent hypnosis to try to deal with such trauma. And what we witnessed is her experience during one of her hypnosis sessions.
How do you play the mini game. I can’t get to heat up, I’ve tapped and tilted my device nothing works.
You need to tap with the appropriate frequency to keep the “fire” within the correct range (which also changes). Keep it up, and try to do the best you can, and the heat will rise.
Please tell me what can I do after I get the medicine? How to drink it or use it ?
wait how do you heat it? i’ve mixed all the ingredients but can’t figure out how to heat it.
How do you put a water in a measuring cup into the jug above the Bunsen burner
I haven’t figured out the flowers, please help!
I got through the fusebox by tapping randomly as well…..
Has anybody else had problems with the game freezing up on some memories? I had it in two places for the memories and tapping the noteboard in the kitchen also causes a freeze. Have to reboot ipad to fix.
Anyone know login to computer?
Ok, I’ve got it. It’s his name.
And what’s his name? I haven’t seen that mentioned anywhere, two of the memories freeze up and don’t display the text and when I look at the bullitein board in the kitchen, it freezes up there. So, if the dialogue that mentions his name shows up there, it’s impossible for me because I’ve missed a vital clue.
Okay, got it by trying various three letter names I could think of.
How’d you finish the snowman? I can’t find the eyes
Is the name made up of the letters found around the mansion? I feel like I’ve tried every combination and can’t figure it out.
Sam
Stuck at the snowman don’t know how to complete it I dont have the eyes, don’t know where to find it
If you have the torn letter bring it to the book in the womans room. It opens a draw and gives you the buttons for eyes.
Hope this helped if im not to late!
I don’t have that yet. I’m guessing I missed some tiny minuscule detail, bc that’s usually where I get stuck.
Im pretty sure the letter was in the kitchen in the table or bullet board. Its in an envelope but when you inspect it you can open it and you get the half of the letter.
Haven’t gotten to the kitchen yet.
Have you gotten the steam off in the basement?
If so, go through the door, and in there will be some necessary stuff. If your are past that, you need to get the fuse and mess around with the fuses till they turn on and you can go into the kitchen. The fuse is on the train. (if it wasnt the fuse sorry, im not totally sure if that was were I found it) Put the fuse in the breaker box and just flip them around till they are all on!
Tip: I found it easier to turn them all on when they were all off first!
The fuse isn’t on the train. I don’t have the fuse yet.
Check the dining room. There are slidable objects there (this game is pretty bad about telegraphing things you can slide around)
Ugh seriously? And yeah, that’s one of my main gripes with this game. The inconsistency. It’s cheap tricks.
Ok I see I can slide the chairs to the table, but there are only 2?
There is something else you can slide. Look behind it….
I swear I dragged everything. Just kinda lost interest at this point.
Ugh I tried sliding the curtains a dozen times and it didn’t work before. Now it did.
I have a carrot, a top hat, a hair pin, and a torn letter. I’ve been stuck since yesterday. Any ideas anyone? The computer is a blue screen when I go up to it so I’m not sure how to log in
The hairpin can be used to help unlock something.
Take the torn letter to the woman’s bedroom.
Would you mind hinting to the location of the hairpin by any chance?
The hairpin is in the secret room/lab.
I can not for the life of me figure out the computer password. I feel like I have tried every combination. Am I missing letters? I can think of 5.
Her name is SAM. You can find all the letters littered around the house.
You’re so great!!!
I cant figure why is it 478 at the first door, I just didnt want to proceed without proper explanation
Same, need to know. Don’t like when it’s random
Im stuck at the safe. I have the coded paper but not sure how to decode? Anybody have some tips?
I’ll help as soon as I figure out why I can’t progress. 😞
Not sure if you still need it but I figured out the code! 5247!
In no particular order, the numbers are 7 5 4 2
What do I do after all finishing the snowman?
I have given up on Nox, at least for now. I cannot win the Retro Boy mini-game on one Android device because the controls are slughish, jerky, or downright non-responsive. On another Android device, I won the Retro Boy mini-game, but the appropriate control required for a lab mini-game (don’t want to write a spoiler here) cannot match the finesse needed to complete. On that same device, I cannot manipulate the puzzle to unlock something in the attic (again, trying not to write a spoiler) with appropriate sensitivity. My dexterity might be lacking a bit on the last one, but not on the other two. I also still get some spontaneous reloads, but I haven’t seen any outright crashes or fails on memory cubes since 1.0.7 was released for Android. I have tried to communicate the problems through Google Play to the developer, and I recommended a Skip option on the mini-games after multiple attempts.
I thought the timed dexterity mini-games in some of the early Adventure Escape games were tough, but yhey wete winnable and there was always a Skip option (at the cost of some Star points).
even if you suck at the lab mini game, if you play long enough, itll allow you to skip it
Any help available on the flame mini-game in Nox (in a lab room)? I know your published text and video walkthroughs don’t go that far, but I am optimistic. Update 1.1.1 smoothed out some problems, so I have started playing. Ostensibly, the update
was to add Hints. I saw a ? icon added, but now I don’t see it, just when I would try it out in desperation. UPDATE: Thank you to Kline6666; heshe provided the needed help in answer to some one else: in the flame mini-game, you need to keep the green box overlying the flame, while the flame rises and lowers, long enough for the temperatue to rise to top. The faster or slower you tap, the higher the grren block rises or lower it sinks.
Hi! How do you even start the first man flame??? I’ve been stuck with that one all day
Wats the order for the fuse switches? The only picture I’m seeing for this part is one containing 3 2 1.
What’s the order for the fuse switches? The only picture for this section on the website is the one containing 3 2 1.
That should be correct unless they changed something.
543
guys the snowball for the snowman 😭😭 how??
You have to go outside and roll the snowball around in the sandbox until all the snow squares are gone, I haven’t figured out how to get all the squares gone tho
guys how do i finish the snowman😭? i’ve been trying to form the snowball but i can’t figure it out
I don’t remember all the details but you definitely have to END somewhere around at the bottom right.
I think you first have to go into the direction of the robot, then top left and then bottom left. Hope that helps.
It won’t accept any of my answers for the dart game, I did it so many ways. Help!
Do it in order. Double, Single, Triple, Bullseye
So in the game there’s these little collectibles that you find in the game that give backstory to the character and their situation. I have found the teddy bear, the darkness, the eyes (cameras), the computer screen, the stack of books, and the swing set, which I assume is 6/7 of the collectibles considering when I check the little progress meter it says 99%. I was wondering if anybody else knew where the last one is or if I have unlocked something and I need to go there?
For the green solution, you have to get the hammer and remove the planks from in front of the patio doors in the dining room. Once outside, rotate the camera and there is a windmill thing at the bottom of the stairs. Next to that, there is a flower box. Pick up one of the flowers. Go back to the lab, add it to the yellow solution, and voilà! Now that’s where I’m stuck, hehe!
im stuck on the the clock part..help