Kubrix: Walkthrough Guide and Solutions

Kubrix By: Kenny Sun Kubrix is the latest game by Kenny Sun, and it's like Yankai's Triangle but with cubes. In it, you need to rotate sides of a cube to connect lines and light up nodes. There's practically infinite levels, so this won't be a complete walkthrough. But it should at least be enough to get you started and hopefully you'll be able to handle the rest on your own. Feel…

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‘Twinfold’ Review: Twice the Risk, Twice the Reward

Twinfold By: Kenny Sun I'm a big fan of swipe-based roguelikes and high-score chasers that feel perfectly designed to play on an iPhone. It's amazing how innovative mobile developers can get using swipes as the primary input from a player. I don't know if Threes! was the first game to have the whole board shift with each swipe, all pieces moving in the same direction. But since then, many developers have incorporated…

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Twinfold: Walkthrough Guide, Tips and Tricks

Twinfold By: Kenny Sun Twinfold is the latest game by Kenny Sun, and it's inspired by the likes of Threes! and Imbroglio. It's a high-score chaser, where you swipe to move your piece and all other pieces on the board at once. The idea is to merge number pieces so they combine into one bigger number, then eat the numbers to earn experience. It's not an easy game, and there's a lot…

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YANKAI’S TRIANGLE: Walkthrough Guide and Solutions

YANKAI'S TRIANGLE By: Kenny Sun This is a walkthrough guide with answers and solutions for the iOS and Android puzzle game, YANKAI'S TRIANGLE, by Kenny Sun. The game has endless levels, so I can't show you all of them. But I'll be able to help with some. Feel free to ask for extra help in the comments section. Walkthrough: Levels 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12,…

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YANKAI’S TRIANGLE Review: Can’t Stop, Won’t Stop

YANKAI'S TRIANGLE By: Kenny Sun Kenny Sun's YANKAI'S TRIANGLE is a very simple puzzle game. Perhaps under different circumstances, I might have found it too simple and deleted it after a few minutes. But instead, I played through over three hundred levels in less than twenty-four hours and still keep going back to it. I can't stop. And since there's effectively an infinite number of randomly generated levels, I don't have to.…

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