I started a monthly roundup this year, in which I recap all the games I’ve written about in the past month. You can see June’s roundup here. July has been a pretty busy month with some of my favorite games releasing. So if you missed anything, here’s your opportunity to catch up on any good games that might have slipped by you.
July saw the long-awaited release of Glitch Games’ Forever Lost Episode 3. I had played it during the beta test, so I didn’t have to wait quite as long as everyone else. But the third episode is the biggest of the three, longer than the first two games combined. It also has plenty of puns, tricky puzzles and story elements. It was great to see everyone else finally able to enjoy what I had been playing for a few months already. You can see my review here, my walkthrough here, and see my interview-in-progress with developers Simon Pearce and Graham Ranson here. You can download Forever Lost Episode 3 here.
Another game I’ve spent a lot of time with is Joel McDonald’s puzzler Prune about cutting trees to make them grow. If you’re a fan of artistic games, I highly recommend checking it out. It has a very minimalistic appearance, all the way down to its menu and camera. It’s also a relaxing puzzler that gets more and more challenging as new mechanics are introduced. There’s also some hidden secrets to find, giving the game a lot of replay-ability past completing all the levels. You can read my review here and see my walkthrough guide here. You can download the game here.
While Her Story actually came out in June and I did say a lot about it already, I continued to cover it in July. Creator Sam Barlow and actress Viva Seifert were incredibly generous with their time and emailed me back and forth for several weeks to conduct this interview. If you haven’t played the game yet, there’s a spoiler warning when the spoilers start. If you have played already, the interview gives a lot of insight into the making of the game, as well as what we might expect from them both in the future. They also agreed to this if the game sells one million copies.
I played Tim Follin’s full-motion video (FMV) murder mystery game, Contradiction, a few months back when I first got my iPad. But the game has since been released on PC and several people asked for a walkthrough so I played the game again and made one. The game has picked up a sizable cult following since its PC release. If you’d like to see what all the hype is about, you can read my review here. You can also see this little montage of my favorite lines of my favorite character from the game, Paul Rand played by Paul Darrow:
If you don’t have it yet, you can download the game here.
I finally got around to finishing MechaNika by Mango Protocol. It’s a very unique, very twisted point-and-click adventure game that’s meant for adults but looks like it’s for kids. I enjoyed it quite a bit, but some frustrating mechanics caused me to take breaks from it instead of completing it in one or two sittings. You can read my review here and my walkthrough guide here. If you don’t mind the dark humor, download the game here.
I’m always looking for a good match-three game to suck me in. Hero Emblems is still my all-time favorite, and I’ve sunk many hours into it. Unfortunately, it is not an infinite game, so I’ve been looking for others to scratch that itch. The newly-released The Long Siege by Anomaly Studios is a solid match-three RPG with sliding mechanics. While it doesn’t have quite as much depth as Hero Emblems, I had enjoyed my time with it. It’s also IAP-free, which is so hard to find these days. You can read my review here and my walkthrough guide here. If you like what you see, download the game here.
Brain It On! by Orbital Nine is a free physics puzzle game that has you drawing objects to make other objects move. It can be frustrating at times, but when you figure out a solution to a tricky puzzle, it’s incredibly rewarding. Here’s my favorite replay video to show you what it’s like:
The game has a very fair monetization system. You can play the game as much as you want without spending any money. But if you need to skip levels, you can pay to unlock them. There are also ads you can watch to get hints. But there’s no energy system or limited lives. You can try to beat a level as many times as your heart desires. You can read my full review here and download the game here.
And that’s everything I wrote about in July! I hope you discovered some good games to play and I’ll see you back here for August’s roundup!
Note: Sometimes a promo code is provided for a game, but it does not affect the review in any way. At AppUnwrapper, we strive to provide reviews of the utmost quality.
Check out my recommended list for other games you might like.
If you like what you see on AppUnwrapper.com, please consider supporting the site through Patreon. Every little bit helps and is greatly appreciated. You can read more about it here. And as always, if you like what you see, please help others find it by sharing it.
I also offer affordable testing and consulting for iOS developers.
COPYRIGHT NOTICE © AppUnwrapper 2011-2018. Unauthorized use and/or duplication of this material without express and written permission from this blog's author is strictly prohibited. Links may be used, provided that full and clear credit is given to AppUnwrapper with appropriate and specific direction to the original content.