Γò¼├┤Γö£├ºΓö£ΓöÉA Mortician’s TaleΓò¼├┤Γö£├ºΓö£├╗ iOS Review: Die Local

A Mortician's Tale By: Laundry Bear Games Inc. Three months ago, the only grandparent I ever knew passed away and, even though she lived close to me, she was buried abroad. As someone who's bad at taking spontaneous trips, I made the poor decision not to attend her funeral. Without that closure, my brain hasn't fully acknowledged her passing and I also haven't truly mourned. So I understand firsthand how important it…

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ΓÇÿHumbugΓÇÖ Review: Bah

Humbug By: Dunderbit Earlier today, I read a sort of post mortem from Radiangames' Luke Schneider about his recent release of Slydris 2, which I've been pretty obsessed with over the last week. In it, he talks about how stressful it is to release a free-to-play game on the App Store, especially as a solo dev. Instead of creating a game, feeling good about it and selling it to people, the developer…

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‘Slydris 2’ Review: All the Pieces Come Together

Slydris 2 By: Radiangames While I adore my iPad and all the adventure games I've played on that nice big screen, my first love is still my iPhone. It's basically glued to my hand, so by default any games that easily play with one hand in portrait mode are going to get more of my attention. And that means that I'm always on the lookout for relaxed, endless puzzle games that can…

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‘Golf Peaks’ Review: Mulling Over Mulligans

Golf Peaks By: Lukasz Spierewka / Afterburn Games I have a strange relationship with golf. I enjoyed playing miniature golf as a kid on family outings. And I've even tried some regular golf and didn't find it completely terrible. I still wouldn't make it a hobby, though. And you wouldn't be able to pay me to watch someone else play the sport. That said, I acknowledge that it translates well to video…

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‘Into The Dark : Narakan’ Review – The Scariest Monsters Are the Bugs

Into The Dark : Narakan By: ORC PUNK, LLC I'd been looking forward to Into The Dark : Narakan ever since it appeared in the pre-order section of the App Store, as its stylish minimalistic artwork helped it stand out. I also liked the idea of a portrait mode, turn-based adventure game with roguelike elements. Knowing there was an endless mode also got me excited, as often I get absorbed in a…

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ΓÇÿPersephoneΓÇÖ Review : Let Nature Take Its Corpse

Persephone By: Plug In Digital / Momo-pi I was cautiously optimistic about trying the new mobile puzzler simply titled Persephone, named after the Greek queen of the Underworld. I loved the idea of killing yourself as part of the puzzle, and the artwork looked bright and polished. But not knowing anything about the developer, I was worried it might be too gimmicky and skimp on the actual mechanics. However, after just a…

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‘Euclidean Skies’ Review: Here There Be Dragons

Euclidean Skies By: kunabi brother GmbH / Miro Straka I'll be honest here. As much as I like puzzle games, I've never been very good at Rubik's Cube. So when Miro Straka's Euclidean Lands released last year, I was excited about it, as it was a very unique game, but I had a bit of a rough time with some of the harder levels, especially the bosses. I eventually managed to complete…

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‘Fidel Dungeon Rescue’ iOS Review: I Woof This Game

Fidel Dungeon Rescue By: Daniel Benmergui Just the other day, I was thinking how there have been a lot of PC ports for iOS lately, but they all seem to be platformers and other reflex-based games, genres that don't always feel right on a touchscreen. I was wondering where all the puzzle games are, as there have been quite a few I'd wanted to play, just not on a PC. Then, out…

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