‘Tiny Bubbles’ Review: Even More Satisfying Than Popping Bubble Wrap

Tiny BubblesΓò¼├┤Γö£├▒Γö£Γöé By: Pine Street Codeworks LLC I'll be honest with you here. It's been hard to get excited about new iOS games lately, especially my favorite genre -- puzzles. After such a strong 2017, the truly great games have only been trickling in for 2018. It's why I keep finding myself going back to Six Match after I complete my Dissembler dailies. So when I saw Pine Street Codeworks' Tiny Bubbles,…

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ΓÇÿsupertypeΓÇÖ Review: Which Way Does a ΓÇÿCΓÇÖ Roll?

supertype By: Philipp Stollenmayer (Kamibox) ╬ô├¬ΓîÉ╬ô├▓├╣╬ô├╢├ë I had been looking forward to Philipp Stollenmayer's supertype ever since I saw the first gameplay trailer for it. However, I was a bit worried it would make me angry, like so many of his games do. I loved the idea of using letters as physical objects with shape and weight to them, but was worried my brain wouldn't be able to come up with the…

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I Tried ‘Harry Potter: Hogwarts Mystery’ So You Don’t Have To – Gameplay and Impressions

Harry Potter: Hogwarts Mystery By: Jam City, Inc. I admittedly didn't have very high hopes for Jam City's Harry Potter: Hogwarts Mystery, knowing it's free-to-play game with plenty of micro transactions. Just by seeing how many in-app purchases (IAPs) the game already sold, I could tell it would be a problem. But part of me -- the Harry Potter fan part -- was still hoping that a juggernaut like Warner Bros.' massively…

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ΓÇÿOddmarΓÇÖ Review: Just Eat the Magic Mushroom

Oddmar By: Mobge Ltd If you've been frequenting this site for a while, you probably know by now that I'm usually not a big fan of platformers. Even back when I still played games with a controller, I tossed Mario aside in favor of Zelda. So when it comes to using a touchscreen, it's very rare that I feel in control enough to master jumping platforms and dodging and killing baddies. Usually,…

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Golem Rage: Gameplay Video and Impressions

Golem Rage By: Zuki Games  Zuki Games' Golem Rage is one of those rare unicorns, a runner that's a paid game without any ads or in-app purchases (IAP). It's also level-based instead of endless, so those who are tired of infinite runners have something to look forward to. I've played a bit and the game is it really a good fit for me, but I still wanted to show off some…

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‘The Mooseman’ iOS Review: Let the Spirits Guide You

The Mooseman By: Vladimir Beletskiy  At first glance, you might think that Vladimir Beletsky's Mooseman looks a lot like Simogo's Year Walk. There's definitely a lot there to draw comparisons between the two. The moose-headed man, for one. A story covering ancient myths, the snowy landscapes, extra widescreen layout, and even the spirits that look a bit like bowling balls. But while Year Walk is a point-and-click adventure, Mooseman more closely…

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Vandals: Review and Gameplay Videos

Vandals By: ARTE Experience (Cosmografik) ╬ô├¬ΓîÉ╬ô├▓├╣╬ô├╢├ë Cosmografik's Vandals is the latest turn-based puzzle game in the style of Square Enix's GO series, like Hitman GO (HMG), Lara Croft GO (LCG) and Deus Ex GO (DEG). While I never really got into HMG, I thoroughly enjoyed LCG and all its expansions. It had personality, atmosphere, tricky puzzles, and it felt great on a touchscreen. It raised the bar for what a mobile puzzle…

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‘Candleman’ iOS Review: A Flickering Light in the Darkness

Candleman By: Spotlightor & CMGE  You'd be hard-pressed to find a game that embraces its theme so completely as Spotlightor's Candleman. You play as the titular character, a candle on two legs. He's on a search for meaning and discovers a lighthouse, then decides he wants to shine as bright as that lighthouse. He travels there through places like a dusty old library piled with books, a rocking ship with deadly…

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