‘Pilgrims’ Review: The Devil’s in the Details

Pilgrims By: Amanita Design There are few things in this world that get me as excited as a new game from Czech developer Amanita Design. Ever since I played Samorost 3 and Botanicula, I've been eagerly awaiting anything they announce. They have a knack for combining unique artwork with quirky characters, playful mechanics and clever puzzles. One thing you can be sure of with an Amanita game is that it will be…

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ΓÇÿDungeon DropΓÇÖ Review: Do Drop By

Dungeon Drop By: Retro Dreamer Apple Arcade launched this week, and I was pretty sure that meant I wouldn't play any other games, as I've got over seventy new, premium experiences to sink my teeth into. But I downloaded Retro Dreamer's new high-score chaser, Dungeon Drop, and I keep finding myself going back to it to try and improve my score. It's a very simple concept, but it's executed well and has…

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Widower’s Sky: First Impressions and Gameplay Video

Widower's Sky By: Michael Warren / Whaleo I don't like to tear down indie games, especially when someone invested four years of their life into it and it's a passion project. In fact, I was very much looking forward to Whaleo's open world game, Widower's Sky, as it seemed to focus on exploration and puzzles, two things I'm very fond of. I also liked the idea of a story about a father…

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ΓÇÿPath of GiantsΓÇÖ Review: Friends Let Friends Climb on Their Heads

Path of Giants By: Journey Bound Games Inc. Looking at screenshots of husband-and-wife developer Journey Bound's Path of Giants, no one would blame you for thinking immediately of Monument Valley and Lara Croft Go. And there clearly is some inspiration, between its low-poly artwork, tap-to-move controls and one-handed gameplay. But thankfully, Path of Giants forges its own, well, path. It has you taking control of three bundled-up explorers as they brave the…

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ΓÇÿGRISΓÇÖ iOS Review: An Absolutely Perfect Port

GRIS By: Nomada Studio / Devolver Digital I'm a sucker for pretty visuals, so when the trailer for Nomada Studio's GRIS was first released back in 2018, I was jealous of everyone who would be able to play it on their platform of choice. I hoped it might make it to mobile one day, but I know that platformers don't always transition well to touchscreens and the developers might not think it's…

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ΓÇÿSNIKSΓÇÖ Review: Hungry Hungry Snakes

SNIKS By: Shelly Alon There are few things that get me excited like a new puzzle game that's relaxing but challenging, features a great art style, and plays easily with one hand. Shelly Alon's latest game, SNIKS, does all this and more. In it, you need to push little two-headed creatures that resemble gummy worms around a grid so they can all eat their favorite fruits. I wrote a bit about it…

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ΓÇÿUnhatchedΓÇÖ Review and Walkthrough

Unhatched By: Filip Loster I first mentioned Filip Loster's card-based puzzler, Unhatched, several weeks back in my preview, and have since had a chance to play through the whole game. It's a bit of a cross between Reigns and Meteorfall, but with its own unique story and mechanics. What really sets it apart, though, is that each card battle is a hand-crafted puzzle with a solution. Instead of the cards being randomized,…

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‘Sky: Children of the Light’ Review – Keeping the Lights On

Sky: Children of the Light By: thatgamecompany Developer thatgamecompany have made a name for themselves with gorgeous exploration-focused games like Journey and Flower. So you can imagine the excitement when they announced they were working on a new multiplayer game for mobile devices. Sky is just as pretty as their other works and is meant to be a game for everyone, encouraging friendship and teamwork and social interactions. There's a lot to…

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