‘Gone Home’ iOS Review: Feels Right at Home on an iPad

Gone Home By: Annapurna Interactive / Fullbright Company Gone Home released on PC in 2013 to critical acclaim, won a bunch of awards and, along with it, a ton of controversy. Dubbed the original “walking simulator,” the lack of any meaningful challenge prompted questions on whether it’s even a game. Basically, you walk around an empty house, picking up objects and reading notes left around by the family. There aren’t really any…

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Gone Home: iOS Walkthrough Guide, Tips and Tricks

Gone Home By: Annapurna Interactive / Fullbright Company I never expected the original walking simulator, Gone Home, to come to iOS devices, even thought I wanted it to so badly. Yet, here we are at the end of 2018 and I'm playing it on my iPad from the comfort of my couch. It feels really nice on a touchscreen, but there are some settings you may miss. So I'm going to offer…

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Donut County: Walkthrough Guide, Tips and Tricks

Donut County By: Annapurna Interactive Donut County is the latest Annapurna-published game. It's developed by Ben Esposito and you play a hole in the ground that swallows everything in its path. It's not a difficult game, but some puzzles can be a bit tricky, so I'll help you out. Feel free to ask for extra help in the comments section. Levels 1 - 6 | Levels 7 - 14 |Levels 15 -…

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‘Donut County’ Review: Life as a Hole is Pretty Sweet

Donut County By: Annapurna Interactive (Ben Esposito) I didn't really know what to expect from Donut County when I first heard it announced, but being published by Annapurna Interactive was already a good sign for me. They've published such games as the masterpiece, Gorogoa, the iOS port of Flower, and short but sweet Florence. I knew anything from them would at the very least be unique. Combine that with the odd premise…

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Florence: Review and Walkthrough

Florence By: Annapurna Interactive (Mountains) This is a bit of a hard review to write. Florence is a short game, and anything you know about it ahead of time will just lessen the experience. In fact, even reading the App Store description will keep you from being all too surprised at what happens. Assuming you read it before buying, you're going to know at least the gist of the story. But it's…

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Gorogoa: Complete Walkthrough Guide for All Five Fruits

Gorogoa By: Annapurna Interactive & Jason Roberts This is a complete walkthrough guide with hints, tips, tricks, solutions and answers for the iOS, Android and PC puzzle adventure game, Gorogoa, by Annapurna Interactive. Feel free to ask for extra help in the comments section. See my Gorogoa review. Tips & Tricks: I have a complete walkthrough below, but I suggest trying these tips before resorting to it. - In every chapter, your…

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‘Gorogoa’ iOS Review: Simply Awe-Inspiring

Gorogoa By: Annapurna Interactive & Jason Roberts The demo of Jason Robert's Gorogoa was one of the few games I was willing to suffer through playing on my new laptop about two years ago, and I'd been eagerly awaiting the full release ever since. I heard that he scrapped a lot of his original ideas, though, for a more streamlined approach, and I wasn't sure what that meant and whether the game…

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‘Flower’ iOS Review: A Source of Inspiration

Flower By: Annapurna Interactive (thatgamecompany) I never owned any PlayStation consoles, so even though thatgamecompany's relaxing Flower released back in 2009, I didn't get to play it until it arrived on iOS this week, eight years later. I wasn't really sure what to expect, as I haven't played anything by thatgamecompany, even their most popular, Journey. I was a little concerned about the tilt control scheme, as I usually avoid games with…

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