Voodoo Detective By: Short Sleeve Studio I've been a fan of point-and-click adventures for many years now, but I have to admit that my enthusiasm for the genre has waned a bit recently. It's been a while since I've played one that truly captured my heart the way the old Broken Sword games did or even the Apple Arcade exclusive, Beyond a Steel Sky. So when Short Sleeve Studio's Voodoo Detective was…
Avolteha By: Roman Jahn / Picopeople Picopeople's visually striking point-and-click adventure, Avolteha, came to my attention years ago, back when I thought it would be releasing in 2018. I loved the claymation look of it and it reminded me of Amanita Design's games, such as Samorost and Botanicula. But when that date came and went, I admit I forgot all about it. It seems the developers had not, and they'd been working…
Panmorphia: Awakened By: LKMAD It's hard to believe that the original Panmorphia released seven years ago. It was LKMAD's first game and what drew me to it was both the art style that incorporated real photos of Cyprus and the prospect of changing into different animals to solve puzzles. I'm a big fan of any game that lets you change perspective to reveal clues that are otherwise invisible. I reviewed Panmorphia positively…
Kitty Q - A Quantum Adventure By: Philipp Stollenmayer / Kamibox These days, it's hard to find someone who hasn't heard of Schrödinger's Cat. Shows like The Big Bang Theory have popularized the thought experiment devised by physicist Erwin Schrödinger in 1935 that a cat inside a sealed box would be simultaneously dead and alive until you open the box to check. That's the gist of it but there's a lot more…
The Chronos Principle By: Logisk Studio Swipe-based sliding puzzle games are pretty common on mobile, and for good reason. The controls are a great fit for touchscreens and can offer a challenge without the awkwardness of multiple onscreen buttons or anything else that can get in the way. But with so many games available in the genre, it can be hard to stand out. Logisk Studio's upcoming The Chronos Principle aims to…
Machinika Museum By: Plug In Digital / Littlefield Studio About a year ago, I came across a demo of a game called Machinika Museum, which looked inspired by the very popular The Room series. What stood out to me is that it starts with you fixing up a 3D printer so you can use it to replicate certain items. So, for instance, if you need two of the same key, you can…
Cards! - MonkeyBox 2 By: TheCodingMonkeys While I normally prefer puzzle games that can be worked out using logic and clues that are dropped, I do also enjoy games based around trial and error, if it promotes experimentation to uncover different results. A good example of this is Bring You Home, which has simple controls and mechanics and encourages playfulness. You can brute force the solutions to each puzzle if you try…
Day Repeat Day By: Kimmo Factor / gimblll Although I'm a fan of match-three games, that's not what grabbed my attention with Kimmo Lahtinen's (of Barbearian fame) upcoming Day Repeat Day. I could see from the teaser that there was far more going on here than your typical match-match three, and it reminded me of mysterious story-driven games like Simulcra, HoloVista and Circulous, where things aren't what they seem. I was lucky…