‘A Mortician’s Tale’ iOS Review: Die Local

A Mortician's Tale By: Laundry Bear Games Inc. Three months ago, the only grandparent I ever knew passed away and, even though she lived close to me, she was buried abroad. As someone who's bad at taking spontaneous trips, I made the poor decision not to attend her funeral. Without that closure, my brain hasn't fully acknowledged her passing and I also haven't truly mourned. So I understand firsthand how important it…

Continue Reading
‘Slydris 2’ Review: All the Pieces Come Together

Slydris 2 By: Radiangames While I adore my iPad and all the adventure games I've played on that nice big screen, my first love is still my iPhone. It's basically glued to my hand, so by default any games that easily play with one hand in portrait mode are going to get more of my attention. And that means that I'm always on the lookout for relaxed, endless puzzle games that can…

Continue Reading
‘Fidel Dungeon Rescue’ iOS Review: I Woof This Game

Fidel Dungeon Rescue By: Daniel Benmergui Just the other day, I was thinking how there have been a lot of PC ports for iOS lately, but they all seem to be platformers and other reflex-based games, genres that don't always feel right on a touchscreen. I was wondering where all the puzzle games are, as there have been quite a few I'd wanted to play, just not on a PC. Then, out…

Continue Reading
‘Where Shadows Slumber’ Review: One Lantern to Rule Them All

Where Shadows Slumber By: Game Revenant I confess that I hadn't previously played through the demo of Where Shadows Slumber that was available for the last year or two. Had I done so, I might have been prepared for the brutally violent story present in the release version of the game. On its surface, Where Shadows Slumber can be described as Monument Valley (MV) with shadows, but just a little bit into…

Continue Reading
‘Returner Zhero’ Review: From Hero to Zhero

Returner Zhero By: Fantastic, yes Less than a year ago, Fantastic, yes' Returner 77 graced our touchscreen devices with some of the most impressive graphics I've seen on iOS. The easiest way to describe it was as The Room in space. It took place on an alien spacecraft where everything is made out of crystal. That means light glints off the myriad surfaces, creating an almost magical effect. And that's besides the…

Continue Reading
‘Donut County’ Review: Life as a Hole is Pretty Sweet

Donut County By: Annapurna Interactive (Ben Esposito) I didn't really know what to expect from Donut County when I first heard it announced, but being published by Annapurna Interactive was already a good sign for me. They've published such games as the masterpiece, Gorogoa, the iOS port of Flower, and short but sweet Florence. I knew anything from them would at the very least be unique. Combine that with the odd premise…

Continue Reading
‘Golf Club: Wasteland’ Review – I Can’t Believe I’m This Engrossed in a Golf Game

Golf Club: Wasteland By: Demagog Studio I usually ignore golf in almost every form. I don't understand folks who enjoy watching others play golf, but I do like playing miniature golf myself, even if I'm not all that good at it. When it comes to video games, I've tried a bunch of them and none have really stuck for me. Even the gorgeous Wonderputt just felt awkward to me. So I didn't…

Continue Reading
‘Ultra Sharp’ Review: Ultra Greedy

Ultra Sharp By: 1Button SARL  I wasn't really planning to write a review for 1Button's Super Sharp Sequel, Ultra Sharp. I was going to work on a walkthrough, but as a free game with ads, I didn't see any reason to write a proper review when people could just download it and try it for themselves. Like its predecessor, the game is a physics-based puzzler where you need to slice through…

Continue Reading
Close Menu