‘IrisFall’ iOS Review: Shadow Play

Iris.Fall By: NExTStudios Light and shadow are common themes in puzzle games, and for good reason. They're visually interesting and can offer some innovative mechanics if done right. Iris.Fall, which originally released on other platforms in 2018, is the latest iOS game to take advantage of this. Though it doesn't always push itself to its full potential, the visuals are stunning and the puzzles were compelling enough to hold my interest through…

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‘There is No Game: Wrong Dimension’ iOS Review – Strong Impression

There is No Game: Wrong Dimension By: Draw Me a Pixel Draw Me a Pixel's There is No Game: Wrong Dimension is one of those games that stayed in my peripheral vision for a while. I was slightly aware of it as something I should care about, but didn't really pay close attention until it was recently announced for mobile devices. The Jam Edition released first, as a short fifteen-minute taste of…

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‘The Procession to Calvary’ iOS Review: Killing of a Sacred Dick

The Procession to Calvary By: Joe Richardson Games When I reviewed Joe Richardson's point-and-click adventure, Four Last Things, back in 2018, I had tons of praise for it and stressed that I would love to see another game from the developer made in the same style, using Renaissance paintings for all the artwork. That wish was fulfilled this year with the release of a spiritual sequel called The Procession to Calvary, named…

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‘ALTER: Between Two Worlds’ Review – Into the Multiverse

ALTER: Between Two Worlds By: Crescent Moon Games / Fivestones Games Fivestones Games made quite the first impression this week when they released their debut mobile game, a hand-drawn puzzler called ALTER: Between Two Worlds. It has you playing as Ana, a woman with the ability to warp between parallel dimensions that occupy the same space. By pushing cubes around, hitting switches and manipulating lasers, she can prove her mastery over enemies…

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‘High Rise – A Puzzle Cityscape’ Review: Reach for the Sky

High Rise - A Puzzle Cityscape By: Florian Grolig Match-three games are one of my favorite genres to play on my iPhone when I have a few minutes to kill here and there. But I'm not talking about the free-to-play Candy Crush or its myriad of knock-offs. When a match-three game sucks me in and holds my attention, it's because it pushes the genre beyond what we're all used to. Match Six…

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‘Kingdom Two Crowns’ iOS Review: Long Live the Queen!

Kingdom Two Crowns By: Raw Fury Back in 2017 when Kingdom: New Lands (KNL) made its way over to iOS, I was impressed with the gorgeous pixel art, eerie soundtrack, and even the core gameplay loop. I liked the combination of actively running around to manage a kingdom, but not having to micromanage every worker. And while the short day and night cycles could be stressful, it kept the game moving at…

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‘Heal’ Review: Sensitivity Training

Heal: Pocket Edition By: Winterveil Studios There are few things that get me as excited about a game as its art style. I'm a sucker for eye candy and shamefully admit that I've passed on games if their graphics didn't appeal to me. It's on of the reasons I took so long to try the horror game, DISTRAINT, by Jesse Makkonen of Winterveil Studios. But now he's back with Heal, a point-and-click…

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‘inbento’ Review: Think Outside the Box

inbento By: Lukasz Spierewka / Afterburn Games Lukasz Spierewka's Golf Peaks released last year and I instantly fell in love. It's a finely crafted puzzler and one of my favorite iOS games. I'm usually not much of a golf fan, but the clever way it used cards and removed any finicky controls you might expect from the genre resulted in a polished and satisfying game. So when I heard he was working…

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